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Today at 02:00:56 pm by Paizo News | Views: 0 | Comments: 0

Pathfinder Adventure Path #89: Palace of Fallen Stars (Iron Gods 5 of 6) (PFRPG)

Chapter 5: "Palace of Fallen Stars"

By Tim Hitchcock


Here There Be Robots!


Numeria’s capital city of Starfall sprawls in the shadow of the region’s most infamous ruin, Silver Mount. Here, the sadistic Technic League and the Black Sovereign rule the land and control access to incredible and dangerous technological wonders, including the mysterious Silver Mount itself. Somewhere deep within that ruined starship, the greatest of the Iron Gods is rising to power. But before the heroes of Numeria can oppose it, they must contend with the Technic League and the Black Sovereign, for these oppressive rulers control access to the legendary site. Will the technological wonders gathered from across Numeria and the clues gleaned from an ancient android oracle be enough for the heroes to prevail, or will they be crushed under the Technic League’s metal boot?


This volume of Pathfinder Adventure Path continues the Iron Gods Adventure Path and includes:



    • “Palace of Fallen Stars,” a Pathfinder adventure for 13th-level characters, by Tim Hitchcock.

    • A look behind the walls of Starfall, Numeria’s dangerous capital city, by Tim Hitchcock.

    • A study of the nihilistic faith of Zyphus, god of accidental death, by Sean K Reynolds.

    • Devotion and danger in the Pathfinder’s Journal, by Amber E. Scott.

    • Four new monsters, by Benjamin Bruck, Tim Hitchcock, Sean K Reynolds, and Larry Wilhelm



    Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.


    ISBN-13: 978-1-60125-711-6


    Source: Pathfinder Adventure Path #89: Palace of Fallen Stars (Iron Gods 5 of 6) (PFRPG)
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Pathfinder Module: Plunder & Peril (PFRPG)

Legendary Treasure!


Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires the PCs on as crew to help her assemble the magic key that will open the door to Redclaw’s treasure... and the ancient cyclops stronghold in which it’s hidden! Can the PCs survive long enough to claim their share of the lost loot, or will their enemies—or their allies—send them to a watery grave?


Plunder & Peril is a collection of three adventures that link to form one deluxe super-adventure for 4th-level characters, and includes 64 action-packed pages filled with aquatic predators, marauding dragons, cyclopean horrors, and more! These tales parallel and elaborate upon the swashbuckling excitement of the Skull & Shackles Adventure Path and the Pathfinder Adventure Card Game: Skull & Shackles Base Set. Plus, chart your course through pirate plagued seas with a full-color poster map featuring the most detailed view of the Shackles ever released.
Players can expect to reach 7th level by the time they complete the third adventure and claim their share of Redclaw’s treasure—if they can survive the ancient terrors that guard the hoard!


Written by Matthew Goodall, Alex Greenshields, Ben McFarland, Steven Helt.

Cover Art by Kiki Moch Rizky.


ISBN-13: 978-1-60125-680-5


Pathfinder Modules are 64-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder Roleplaying Game and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes new monsters, treasure, a double-sided poster map, and a fully detailed bonus location that can be used as part of the adventure or in any other game!


Source: Pathfinder Module: Plunder & Peril (PFRPG)
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Pathfinder Campaign Setting: Lost Treasures (PFRPG)

Lost and Found!


Treasure hunting isn’t just a job. For the most passionate adventurers, it’s the thrill of finally holding a legendary item in your hand, or the flash of insight when you unravel the function of a mysterious magical object, that justifies risking life and limb. From powerful magical weapons like the Pale Maiden and Traitor’s Blade to items like the Beacon of the North and the Witchmarket Coin that carry you vast distances into uncharted realms, the best treasures capture an adventurer’s imagination. Now delve into the dragon’s hoard and discover for yourself some of the most exotic and sought-after items in the Pathfinder campaign setting.


<>Inside this book you’ll find dozens of marvelous treasures, as well as the tools to integrate them into any Pathfinder RPG adventure, including the treasure troves in which they rest. Whether you’re looking for an item to serve as the seed of a new campaign, or simply want to surprise your players with new loot, Pathfinder Campaign Setting: Lost Treasures delivers, including:

  • More than 40 legendary magical and mundane treasures, from the planar compasses known as astralabes to the dinosaur-controlling Zoic of the Primeval. Each item comes complete with game statistics, a full history, and plot hooks to help you place it into an ongoing campaign or make its discovery the cornerstone for new adventures.

  • Information on a dozen legendary treasure hoards hidden throughout the Inner Sea region and beyond.

  • New curses that can easily be applied to any item, guardian, or treasure trove, adding perilous potential to even the most mundane discovery.

  • Magical treasure chests with unique defenses and abilities, often as strange and valuable as the wonders they contain.


Pathfinder Campaign Setting: Lost Treasures is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.


Written by Judy Bauer, Savannah Broadway, John Compton, Ron Lundeen, Levi Miles, Justin Riddler, F. Wesley Schneider, Mike Shel, Christina Stiles, James L. Sutter, and Jerome Virnich

Cover Art by Igor Grechanyi


ISBN-13: 978-1-60125-703-1


Source: Pathfinder Campaign Setting: Lost Treasures (PFRPG)
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Pathfinder Campaign Setting: Iron Gods Poster Map Folio

The Land of Super-Science


Explore Numeria, the land of super-science, with the Iron Gods Poster Map Folio! Pore over masterful cartography and plan countless adventures with these three massive poster maps designed for use with the Iron Gods Adventure Path.


These huge, lavishly illustrated poster maps depict locations found in the Iron Gods Adventure Path. The first map explores the strange but industrious town of Torch (the setting for the first volume of the Adventure Path). The second map shows Starfall, Numeria’s capital, which stands in the shadow of Silver Mount. The third map is a giant, player-oriented illustration of the nation, presented as an ink-and-parchment drawing of this land of technology and superstition!


Whether you’re looking for a town in which
to begin your adventures, a sprawling industrial
city, or a land of robots and alien beasts, these beautiful maps are the perfect resource for the Iron Gods Adventure Path or any fantasy campaign..


Cartography by Robert Lazzaretti and Ben Wooten


ISBN-13: 978-1-60125-719-2


Source: Pathfinder Campaign Setting: Iron Gods Poster Map Folio
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Pathfinder Player Companion: Giant Hunter's Handbook (PFRPG)

The bigger they are, the harder they fall! With Pathfinder Player Companion: Giant Hunter's Handbook, you'll be felling titans, confounding ettins, and burying hill giants by the ton. Empower your adventurer with all-new goliath-slaying feats, spells, magic items, traits, and character options while picking up tips and tactics to outlast even the most mammoth foes. When you can’t overpower your enemy, learn how to outwit them or what tools you’ll need to strike with the advantage.



Written by Alexander Augunas, Luis Loza, Ron Lundeen, and David Ross.

Cover Art by Jason Engle.



Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.



ISBN-13: 978-1-60125-712-3


Source: Pathfinder Player Companion: Giant Hunter's Handbook (PFRPG)
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