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November 24, 2014, 04:00:11 pm by GreenRonin News | Views: 3 | Comments: 0

Ronin Roundtable: Bring on the Bad Guys!

Villains. What would a superhero game be without them? A lot less interesting, that's for sure. Super-villains are the primary challenge for super-heroes, apart from stopping disasters and nabbing the occasional mugger or bank-robber. Villains and their schemes drive stories and the rivalries they build up with heroes become the stuff of legend. A hero is often defined by his or her "rogues gallery"—dark and twisted reflections of the hero's own goals.


That's why the "Foes of Freedom" forms a substantial third of the upcoming new edition of Freedom City. While the setting book still looks at some of Freedom's heroes (past and present), the focus is on fiendish foes you can use in your own Mutants & Masterminds games, some 118 pages of them altogether!




Source: Ronin Roundtable: Bring on the Bad Guys!
November 24, 2014, 09:00:05 am by SlyFlourish News | Views: 2 | Comments: 0

Running Organized Play Adventures

Running adventures for organized play is quite different than running games for your home group. Some of these differences are very clear like the fact that you'll likely be running a game for people
Source: Running Organized Play Adventures
November 24, 2014, 09:00:02 am by GnomeStew News | Views: 2 | Comments: 0

Getting from There to Here


Getting from There to Here



They say you shouldn’t focus on the destination as much as the journey, but sometimes you just really want to get where you’re going. I’ve been running a Pathfinder game off and on for the last three years. It’s been my first foray into a long-running campaign as well as an epic fantasy game, and it’s actually been going pretty well though it’s taking a bit longer than I’d really expected it to. We usually play a couple Saturdays a month for a few months […]
Source: Getting from There to Here
November 21, 2014, 05:00:02 am by GnomeStew News | Views: 7 | Comments: 0

What We Avoid


What We Avoid



I’m afraid of flowers. More specifically, while I’ve been drawing and painting for many years, I avoid painting flowers. Get nervous just thinking about them. Recently I decided to face that fear by attacking one on a brand new 16″ X 20′ canvas. And the world didn’t end. I finished the picture and learned a lot in the process. This got me thinking about what elements or genres I fear and avoid in my gaming life. In this article, I’ll discuss just three of them. […]
Source: What We Avoid
November 20, 2014, 10:00:43 pm by OotS News | Views: 9 | Comments: 0

967: Craft Wondrous Bauble

http://www.GiantITP.com/comics/oots0967.html
Source: 967: Craft Wondrous Bauble
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