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  • VideoOrigins Game Fair 2017 II: Edge of Darkness, Alien Artifacts, Star Realms: Frontiers, Hero Realms: The Ruin of Thandar, and Rob Daviau Randomness
    by W. Eric Martin • As many people know, Mystic Vale introduced John D. Clair's "card-crafting system" — in which plastic cards with bits of information on them are overlaid in card sleeves to craft unique new cards — but that game was not what Clair first showed publisher Alderac Entertainment Group when he approached them. Instead he first showed them Edge of Darkness, a sprawling design in which the card-crafting was just one part of a larger whole.At the 2017 Origins Game Fair, AEG's CEO John Zinser showed up with a copy of Edge of Darkness in public for the first time, noting that he's bringing the game to multiple conventions over the next several months to both test the design among new players and show off something different from what AEG normally releases. For those waiting for more info about the game, I think this is finally giving you what you want to know.Youtube Video• Rod Dougherty of White Wizard Games dropped info on Star Realms: Frontiers, a standalone game in the publisher's wildly successful Star Realms line with eighty new cards that accommodates up to four players. This title hits Kickstarter on July 11, 2017.Youtube Video• Dougherty also went into detail about Hero Realms: The Ruin of Thandar Campaign Deck, which takes the tiny Hero Realms game and spins it into something far larger.Youtube Video• I played the 4X card game Alien Artifacts from Marcin Senior Ropka and Viola Kijowska at BGG.CON 2016 and wrote up the experience on BGG News — or did I? The game as it exists today is not the game that I played six months ago, and it's likely not exactly what will appear in print from Portal Games before the end of 2017, but this overview can still give you the basics of the gameplay and we'll worry about the details once the final rulebook is released.Youtube Video• One of the odd things about the 2017 Origins Game Fair is how much time we have to fill. I can schedule game demos with more cushion time around them so that we don't have to hustle people on and off camera so quickly — but that means that when someone doesn't show, we have a lot of time to fill. Thankfully Origins has lots of designers walking around, so we grabbed Rob Daviau from the aisle (for the second time as we had him on camera on Wednesday as well) to talk with him. JR Honeycutt, who develops some of Daviau's designs, snuck onto camera as well. Maybe this will be interesting for you...Youtube Video... Read more »
  • VideoNew Game Round-up: Meet Roland Wright, Welcome the Carnies, and Explore the World of Pandemic Legacy: Season 2
    by W. Eric Martin • We will know that "roll and write" games — designs in which players roll dice, then write something in response — have made it big when a character emerges from the mists to don the name and claim it as their own, and that day has come with the announcement of a "new line of premium roll and write games" from Chris Handy of Perplext. This line of games is based on Roland Wright, "a fictional game designer who is obsessed with making great roll and write games in his 'old time' workshop", says Handy. "He's like a Willy Wonka meets Reiner Knizia."The series will launch with 3-4 games in 2018, with the first title being Roland Wright: A Pursuit of the Perfect Dice Game. In the game, players select dice each turn to complete game design modules and earn equipment in order to create the "perfect dice game".• Z-Man Games has finally officially announced Pandemic Legacy: Season 2, a standalone game from Matt Leacock and Rob Daviau that throws you seventy years into the future past the events of Season 1. Here's a summary of the game's setting:Humanity has been brought to its knees. A network of the last known cities persists, supplied by the "havens", isolated stations floating in the ocean far from the plague. Three generations of survivors have called the havens home. Most of them have never set foot on the mainland. But now supplies are running low and the people have turned to you to lead. It is up to you to save what remaining cities you can and stop the world from ending for good.The main twist in the game is that instead of removing disease cubes from the board, you're now delivering supplies to the few cities that you can reach, trying to expand that network of locations over time, but limited in your travel to movement by ships or what you can reach over land as air travel is no longer possible. Check the post for more details, with the game due out in Q4 2017 and available for a sneak peek at Gen Con 2017 in August.• Uli Blennemann of Spielworxx has opened preorders for Stefan Risthaus' Gentes, with the game shipping in July 2017. Gentes is a civilization game in which you can't get everything you need as the more that you focus on one type of worker, the fewer you can have of another. Full rules can be downloaded in English and German from the Spielworxx website, or you watch an overview video that BGG recorded at the Spielwarenmesse toy fair in early 2017. As is usual with Spielworxx titles, only one thousand copies are being produced.• French publisher Bombyx has renamed their SPIEL 2017 release from Bruno Cathala and Florian Sirieix yet again, with the one-time Curiosity and later named Steamers now bearing the name of Imaginarium. We recorded an overview of this game in early 2017, and the gameplay remains the same,... Read more »
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  • Elemental Village: Print and Play 2D Terrain - Earth/Arcane
    Publisher: Dicey Ventures StudiosThe Elemental Village is going flat! Now you can print, cut out, and play with the Elemental Village terrain any time you want to, with the new Print and Play 2D Terrain sets.  Each set contains over two dozen 2D models for use in tabletop wargames, RPGs, skirmish games, and board games. The Earth/Arcane set includes Elemental Village models from the Earth and Arcane elements as well as nature pieces like trees, rocks, hills, ponds, and more.  Full PDF includes 8 printable pages of models.Price: $4.99... Read more »
  • [SUPERS!] Improbable Tales Volume 2 Compilation
    Publisher: Fainting Goat GamesWhat Do You Need?Adventures!When Do You Need Them?Now!We've heard demands for more superhero adventures for SUPERS!. Here at Fainting Goat Games, we love to write adventures - so we're happy to meet that need. In this compilation edition - you'll find the following adventures: Lair of the WrathmasterFestival of FearBelly of the BeastThe Eaters of SteelTorc of the Blood KingsCoils of the MeduaPrice: $5.99... Read more »

    Gnome Stew

  • IN THEORY: Gamemaster Rolls
    Gamemasters (GM’s) occupy an unusual position. They have great power over the game, adjudicate the rules, and make major decisions. Sometimes they willingly give up that power, rolling dice and letting fortune decide the outcome. GM’s are not really players, but they’re not quite “not players” either. In this article, we’ll look when and why […]... Read more »
  • Origins 2017: Social Choices
    Origins was last week and I’m still walking around in a gamer high haze. There were games galore and many, many people to see and talk to—so many people! As I made my way through the convention center to a variety of games, both scheduled and off-book, I realized I know a crap-ton of people. […]... Read more »

    RPGWatch Newsfeed

  • The Guild 3 - Preview @ Hardcore Gamer
    Hardcore Gamer checked out The Guild 3: E3 2017: Build Your Own Dynasty in The Guild 3 So many fantasy games use the middle ages as a template that is easy to forget that life in this time period was not all powerful wizards assisting gallant knights in rescuing beautiful princesses from evil dragons....... Read more »
  • Greedfall - Interview @ Game Watcher
    Game Watcher has interviewed Spider devs about Greedfall: Greedfall: An Interview With Spiders' Marie-Cécile Jacq & Sébastien Di Ruzza [E3 2017] [...] GameWatcher: So take us into the world of Greedfall. What is going on here?Marie-Cecile Jacq: It’s a fictional 17th Century....... Read more »

    Sly Flourish

  • Instant NPCs for Fifth Edition D&D
    Note, this article has been updated from the original posted in February 2016. RPG sage Monte Cook wrote an interesting article called PCs versus NPCs in which he discusses the time we often waste put... Read more »
  • The Top Traits of a Good Dungeon Master
    On 9 May 2017, I posted a note to both Twitter and Facebook asking for, in one or two words, the three most important traits for a good D&D dungeon master. This returned roughly 162 total response... Read more »