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  • Floating Island Maps [BUNDLE]
    Publisher: Christian Hollnbuchner
    This special bundle product contains the following titles.


    477235-thumb140.jpgBattlemap : Crashed Floating Island
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    This full color battlemap is the 720th of a series featuring various terrains. This installment of the battlemap series features a crashed, floating island, its crystal core dark and dead. The map is 28 x 30 squares in size, with each 1 inch square scaled to represent 5 feet. It is provided in 12 segments, which need to be assembled, in a single PDF using the letter format. The product has been updated to include a large gridless JPG image of the map, intended for use with VTT software. It is 2016x2160 pixels in size at 72dpi. ...

    477613-thumb140.jpgBattlemap : Crumbling Floating Island
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    This full color battlemap is the 721st of a series featuring various terrains. This installment of the battlemap series features a slowly crumbling floating island, coming apart piece by piece as it floats along over the sea of sand. The map is 28 x 30 squares in size, with each 1 inch square scaled to represent 5 feet. It is provided in 12 segments, which need to be assembled, in a single PDF using the letter format. The product has been updated to include a large gridless JPG image of the map, intended for use with VTT software. It is 2016x2160 pixels in size at 72dpi. ...

    476164-thumb140.jpgBattlemap : Floating Island
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    This full color battlemap is the 717th of a series featuring various terrains. This installment of the battlemap series features a floating island above a sea of sand. The map is 28 x 30 squares in size, with each 1 inch square scaled to represent 5 feet. It is provided in 12 segments, which need to be assembled, in a single PDF using the letter format. The product has been updated to include a large gridless JPG image of the map, intended for use with VTT software. It is 2016x2160 pixels in size at 72dpi. ...

    476568-thumb140.jpgBattlemap : Floating Island 2
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    This full color battlemap is the 718th of a series featuring various terrains. This installment of the battlemap series features a floating island with a small water reservoir above a sea of sand. The map is 28 x 30 squares in size, with each 1 inch square scaled to represent 5 feet. It is provided in 12 segments, which need to be assembled, in a single PDF using the letter format. The product has been updated to include a large gridless JPG image of the map, intended for use with VTT software. It is 2016x2160 pixels in size at 72dpi. ...

    476941-thumb140.jpgBattlemap : Floating Orchard
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    This full color battlemap is the 719th of a series featuring various terrains. This installment of the battlemap series features a floating island sporting a few fruit bearing trees and a small pond, floating along above a sea of sand. The map is 28 x 30 squares in size, with each 1 inch square scaled to represent 5 feet. It is provided in 12 segments, which need to be assembled, in a single PDF using the letter format. The product has been updated to include a large gridless JPG image of the map, intended for use with VTT software. It is 2016x2160 pixels in size at 72dpi. ...


    Total value:0
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    Savings of:0 (18%)
    Floating Island Maps [BUNDLE]Price: $6.41 Read more »
  • La Pierre des Bons Vents - Le Roi Déchu
    Publisher: White Wolf

    La Pierre des Bons Vents est le scénario finale qui cloture la chronique du Roi Déchu.

    Pierre Emmanuel de Pompignan, figure importante de la politique vampirique parisienne, lassé par ses récents échecs, décide de prendre sérieusement en main le problème. Pour lui, la Coterie des personnages joueurs est la raison et la représentation de cette ère de chaos qui embrase Paris, et ce, malgré le fait qu'il soit lui même à l'origine de leur création.
    Avec l'aide de ses alliés, il met en place une fausse mission piège dans laquelle la Coterie et d'importants personnages de la scène vampirique parisienne tomberont.

    Dans l'ordre de la chronique du Roi Déchu vous pourrez trouver :

    1. La Mariée était en Noir
    2. La Psychose Familiale
    3. La Lune est Rouge
    4. La Pierre des Bons Vents


    La Pierre des Bons Vents - Le Roi DéchuPrice: $2.67 Read more »
  • La Lune est Rouge - Le Roi Déchu
    Publisher: White Wolf

    Lors du scénario la Lune est Rouge :

    Les actions passées des personnages les plongent malgré eux dans un important conflit politique. Ils se sont construits des alliés et se sont attirés des ennemis.

    Par alliance et par contrainte des services rendus, ils se retrouvent pris dans un vaste engrenage qui, à terme, les conduira soit à leur perte, soit à leur ascension. Une première mission de sauvetage leur est suggérée, permettant, dans l'ombre, aux Anarchs et aux Camaristes révolutionnaires proches de Satomé de mettre en place un plan de révolution qui bouleversera le calme parisien le temps d'une longue nuit, sous une lune rouge.

    Dans l'ordre de la chronique du Roi Déchu vous pourrez trouver :

    1. La Mariée était en Noir
    2. La Psychose Familiale
    3. La Lune est Rouge
    4. La Pierre des Bons Vents
    La Lune est Rouge - Le Roi DéchuPrice: $2.67 Read more »
  • La Psychose Familiale - Le Roi Déchu
    Publisher: White Wolf

    Lors du scénario la Psychose Familiale :

    Les sires des personnages joueurs disparaissent en même temps que la bourgmestre des Tours, une figure importante de l'autorité camariste parisienne. La Camarilla locale décide alors arbitrairement de relier ces deux événements entre eux.
    La nouvelle Coterie est donc accusée à la place de leurs sires pour l'enlèvement présumer de Satomé. Cependant, le Prince accorde trois nuits aux Nouveaux-nés pour prouver leur innocence en trouvant et ramenant les disparus.

    Dans l'ordre de la chronique du Roi Déchu vous pourrez trouver :

    1. La Mariée était en Noir
    2. La Psychose Familiale
    3. La Lune est Rouge
    4. La Pierre des Bons Vents
    La Psychose Familiale - Le Roi DéchuPrice: $2.67 Read more »
  • Beyond Feats: Deviant Classifications
    Publisher: Paizo

    Expand your Pathfinder 2e adventures with 10 new deviant classifications and 40 new feats. Each one opens new paths for character development. Unleash these new powers and transform the fate of your characters!

    • Aeon: Manipulate the fabric of reality, making each moment your battlefield.
    • Dryad: Embrace the call of the wild, mastering the ancient secrets of nature.
    • Ghoul: Spread infection and feast on the essence of your foes.
    • Harpy: Command the winds and voice to captivate or devastate.
    • Manticore: Unleash your primal instincts with beastly might and strategy.
    • Ooze: Shift form at will, slipping through defenses and dissolving obstacles.
    • Phoenix: Command flame and rise from the ashes of defeat.
    • Sphinx: Confound with riddles and puzzles, mastering the mental arena.
    • Stone Bulwark: Become unbreakable, turning your skin to stone to withstand any assault.
    • Vampire: Stalk the night, draining the vitality of those foolish enough to cross you.

    Foundry VTT support and Pathbuilder included!*

    Vampire-page.png

    *the module is complete but relies on an update from the developer of pathbuilder. I have been in contact and this will come in the next pathbuilder version. The module will then be made available through this pdf.

    Beyond Feats: Deviant ClassificationsPrice: $5.99 Read more »
  • Space Marines 80% off [BUNDLE]
    Publisher: Skirmisher Publishing
    This very special 80% off bundle contains several popular titles, including Skirmisher Publishing's Platinum-bestselling USSMC 7-22: Space Boarding Operations universal sourcebook, our versatile CQB: Futuristic Skirmish Miniatures Rules, our “Interplanetary Feats” and "Things That Go Bump in the Spaceship," and several high-tech weapons RPG supplements! We have also thrown in as a bonus item our TSRPG (Travel-Sized RPG), which can be used in conjunction with any supplements or sourcebooks

    477641-thumb140.jpg'Warning: Danger!' A Children’s Guide to Mines & Unexploded Ordnance (Обережно: Небезпека! Дитячий довідник про міни та нерозірвані боєприпаси)
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    This publication designed to help children in Ukraine identify, be aware of, and avoid landmines and other explosive hazards includes two-dozen coloring book images (many depicting devices at their actual sizes), two puzzles, a board game, and full-color samples of various devices and the game board!  One of the most serious threats to children in Ukraine, especially those in parts of it that have been occupied or fought over, is the presence of landmines and unexploded ordnance like grenades, fuzes, firing devices, and submunitions. In response to this tragic and frightening situation, we have created this activity book and will be distributing as many copies of it as possible to vulnerable children in Ukraine (and all proceeds from its sale will go toward those efforts). ...

    245175-thumb140.jpgCQB: Futuristic Skirmish Miniatures Rules
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    Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter skirmishes fought on board starships, space stations, and industrial settings of Earth’s colonial worlds....

    279656-thumb140.jpgThings That Go Bump in the Spaceship
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    Humans have a tendency to make mistakes, sometimes ones that have far-reaching and unforeseen effects. In our history we have wiped out entire species, transported exotic animals to places they really do not belong, accidently spread disease across the globe, and created technologies that we can barely control. In the future, this trend will continue, for it is human to err, especially when doing so with the best of intentions. What humans do, one can expect other sapient species have also done in the vastness of explored space.  This publication contains three iconically creepy and dangerous alien lifeforms that can be inserted into any OGL games. On the one hand they are commentaries, as good sci-fi often is, on the dangers of technology either run amok or casually handled. On the othe...

    423387-thumb140.jpgTSRPG (Travel-Sized RPG)
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    TSRPG (Travel-Sized RPG) is a rules-light storytelling game designed for a storyteller and one or more players that can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules for TSRPG fit on one page; no dice are needed; characters have just two stats, Physical and Mental; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. Action is resolved through Challenges, and the consequences of these — whether good or bad — determine the flow of a shared narrative. We have also included a version of the rules that can easily be printed out, folded up into a convenient little booklet, and tucked into y...

    28601-thumb140.jpgUSSMC FM 7-22: Space Boarding Operations
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    In 2089, the universe is a cold, dangerous place and it’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding hostile spacecraft in 2089. Its author, Lt. Col. Oliver Cass, is a retired U.S. Army officer experienced in both real-world operations and manual writing. It is a fascinating read that can be used in conjunction with any sci-fi roleplaying or miniatures game and includes:  A complete background on the universe of 2089 Detailed, room-to-room combat tactics for boarding and securing a starship Instru...

    101237-thumb140.jpgWisdom from the Wastelands Issue #11: Optional Combat Rules
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    In almost every roleplaying game, one of the biggest aspects is combat. Mutant Future is no exception, for, in many ways, combat could be considered one of the game's most crucial aspects - next to mutations! In this spirit, here are several new optional rules a Mutant Lord can use to expand the combat possibilities in his or her game. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games' Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing games of the early 1970s and are easil...

    109438-thumb140.jpgWisdom from the Wastelands Issue #21: High-Tech Melee Weapons
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    Although most Ancients considered melee weapons like swords, axes, maces, spears, and even exotic ranged weapons such as bolas and shuriken to be archaic, some did practice the use of such weapons, and there were inevitably high-tech versions of them. This issue deals with these modern melee weapons, describes alternate methods of creating them, and introduces some new weapons.  Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing g...

    109658-thumb140.jpgWisdom from the Wastelands Issue #22: Personal Shields
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    Force screens were developed for individuals from all walks of life, to guard them from all manner of threats. There were simple fields that warded users from the insults of weather and city life, those that protected police against small caliber firearms, and those used in military powered armor systems and combat vehicles. All shields operate on the same basic mechanic: they project a protective an energy field around the user. . Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic...

    137604-thumb140.jpgWisdom from the Wastelands Issue #43: Optional Combat Rules II
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    As a weary game master, nearing the end of a long session and faced with a sudden, sticky conundrum, have you ever looked across at a table full of your eager/irate/meddlesome players (taut  with the expected wisdom of your decision), and thought: “Man ... I wish there was a rule for this”? For many of these unexpected cases, now there is. This issue of Wisdom from the Wastelands introduces mechanics for things like charging, recoil, variable firing stances, cooking off ammunition, and grappling while waving sharp pointy objects. Wisdom from the Wastelands is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Futur...


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    Space Marines 80% off [BUNDLE]Price: $19.91 Read more »
  • La Mariée était en Noir - Le Roi Déchu
    Publisher: White Wolf

    La Mariée était en Noir est une réécriture du scénario du même nom produit par White Wolf en 1991. Le scénario a été adapté pour être joué avec la V5 de Vampire la Mascarade et est le point d'entrée partie d'une plus grande chronique nommée Le Roi Déchu.

    L'histoire se déroule en 1990 à Paris et commence par un mariage qui se transforme en enlèvement de la mariée, Margot, menant à une série d'événements tragiques et mystérieux.
    Les personnages principaux sont alors impliqués dans une enquête pour retrouver Margot, ce qui les plongera dans l'obscure réalité du Monde des Ténèbres et de Vampire la Mascarade.
    Le récit mêle romance, perte, intrigue et action, mettant en lumière les thèmes de l'amour, de la trahison et de la lutte pour la survie dans un univers de ténèbres et de mystères.

    Dans l'ordre de la chronique du Roi Déchu vous pourrez trouver :

    1. La Mariée était en Noir
    2. La Psychose Familiale
    3. La Lune est Rouge
    4. La Pierre des Bons Vents
    La Mariée était en Noir - Le Roi DéchuPrice: $2.67 Read more »
  • Abysso Magazine-Issue 2: The Horror at the Museum
    Publisher: Chaosium

    Second Issue for Abysso Magazine is here with a one shot scenario for Call of Cthulhu 7th Edition!
    This time we travel to our world in a journey into a mysterious museum and its secrets.
    Will our investigators find out the secrets of a hair-raising mummy in the basement? Where does it come from? Who was this mummy in the past? And why it is moving right in front of us OH MY GOD RUUUUN!
    Take your players into a scary investigation in this simple one shot scenario fro Call of Cthulhu 7th edition!

    This issue also includes an introduction from the writer, tips for Keepers and a print friendly PDF file!

    WHAT IS ABYSSO MAGAZINE?

    Abysso Magazine is a one-man and indipendent zine, dedicated to Dark Fantasy and Horror scenarios for games such as MÖRK BORG, Vast Grimm and Call of Cthulhu!

    We are also working on a TTRPG system inspired by Gothic Horror, a sort of Call of Cthulhu but set in a dark fantasy world... stay tuned!

    Abysso Magazine-Issue 2: The Horror at the MuseumPrice: $3.00 Read more »
  • Dungeon Tale Pack - Toxic Daze
    Publisher: Kelfecil's Tales

    Maelia returns to deal with the notorious Magpie gang once more, hoping to heal Olbia of its corruption once and for all!

    In Toxic Daze, the players must defeat a gang of bandits affiliated with the Void.


    Get this adventure and a whole lot more by subscribing to my Patreon!

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    Dungeon Tale

    • Recommended Average Party Level (APL): 5

    • Experience from Completion: ~6,300 XP

    • General Theme: Dungeon Crawl

    • Setting: Any, Starlight Chronicles

    • Sessions to Finish: x1 session - x3 hours

    Bounty

    • Recommended Average Party Level (APL): 6

    • Experience from Completion: ~3,350 XP

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    Collaborators:

    Maps: The Goblin Explorer

    NPC Art: Printable Heroes

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    Features:

    - Comes with maps. Links for maps that go with the adventure can be found inside the PDF.

    - Limited availability. These adventures will only be available for our Patrons during the month they release. After that, they will only be available on our webshop for a premium price.

    - Dungeon Crawling like never before! All of our Dungeon Tales can be played on their own as a classic dungeon crawl or can be connected to our roguelike narrative of the Goblin Lord. Check out the FREE supplement - The Goblin Lord's Compendium.


    Kelfecil's Tales is all about stories and adventures inspired by art. Each Dungeon Tale is meant to be used in whatever way you want in your own games. They can be used as:

    • A straightforward Dungeon Crawl experience.

    • An extra quest or mission in your own campaign.

    • Inspiration to start your own adventure.

    • Drop-in content to fill in the gaps in various locations.

    • Drop-in boss fights (for the bounties) in your own games.

    • Drop-in encounters for any situation.

    • Or connect all of your Dungeon Tales and Bounties by using the FREE Goblin Compendium!

    instagram_mapartpromo_toxicdaze_dt.jpg

    instagramartpromo_toxicdaze_dt.jpg

    Dungeon Tale Pack - Toxic DazePrice: $1.49 Read more »
  • Dungeon Tale Pack - Tomb of Kings
    Publisher: Kelfecil's Tales

    The town of Isenia is infested with undead. Adventurers are called to venture and find the root of the problem...

    In Tomb of Kings, the players must defeat various undead buried away under the cursed city.


    Get this adventure and a whole lot more by subscribing to my Patreon!

    logo250.png

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    Dungeon Tale

    • Recommended Average Party Level (APL): 3

    • Experience from Completion: ~2,000 XP

    • General Theme: Dungeon Crawl

    • Setting: Any, Starlight Chronicles

    • Sessions to Finish: x1 session - x3 hours

    Bounty

    • Recommended Average Party Level (APL): 13

    • Experience from Completion: ~9,200 XP

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    Collaborators:

    Maps: The Goblin Explorer

    NPC Art: Printable Heroes

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    Features:

    - Comes with maps. Links for maps that go with the adventure can be found inside the PDF.

    - Limited availability. These adventures will only be available for our Patrons during the month they release. After that, they will only be available on our webshop for a premium price.

    - Dungeon Crawling like never before! All of our Dungeon Tales can be played on their own as a classic dungeon crawl or can be connected to our roguelike narrative of the Goblin Lord. Check out the FREE supplement - The Goblin Lord's Compendium.


    Kelfecil's Tales is all about stories and adventures inspired by art. Each Dungeon Tale is meant to be used in whatever way you want in your own games. They can be used as:

    • A straightforward Dungeon Crawl experience.

    • An extra quest or mission in your own campaign.

    • Inspiration to start your own adventure.

    • Drop-in content to fill in the gaps in various locations.

    • Drop-in boss fights (for the bounties) in your own games.

    • Drop-in encounters for any situation.

    • Or connect all of your Dungeon Tales and Bounties by using the FREE Goblin Compendium!

    instagram_mapartpromo_tombofkings_dt.jpg

    instagramartpromo_tombofkings_dt.jpg

    Dungeon Tale Pack - Tomb of KingsPrice: $1.49 Read more »

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