March 16 2017

RPG Watch


    RPGWatch Newsfeed

  • Assassin's Creed: Odyssey - Preview of Shadow Heritage DLC
    Gamingbolt takes a look at the second episode of Legacy of the First Blade called Shadow Heritage for the game Assassin's Creed: Odyssey. ...Shadow Heritage also provides a new Hunter ability called Rapid Fire. This lets you unleash a volley of arrows at enemies as long as your Adrenaline meter holds up.... Read more »
  • Dysmantle - Open-world action RPG Announced
    Gematsu reports on Dysmantle, which is an open-world action RPG that has been announced for PC, Switch, PS4 and XBOX One. loading...As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures.... Read more »
  • INSOMNIA: The Ark - FAQ Answered
    INSOMNIA: The Ark has answered some Frequently Asked Questions (FAQ) about what to expect from the game going forward. Frequently Asked Questions (FAQ) If you are reading these lines it means you want to know something specific about INSOMNIA: The Ark, right? In this case you are at the right place in the right time! Below you can see our attempt at collecting the most popular questions about the game and tried to give meaningful answers to them.... Read more »
  • Kingdom Come - Band of Bastards February 5th
    The Band of Bastards DLC for Kingdom Come: Deliverance will release February 5th. loading... Band of Bastards releases on February 5th Ready for a new adventure? The roads aren’t safe anymore and now a new threat has reared its ugly head... Read more »
  • Pillars of Eternity II - Going Turn Based January 24th
    PCGamesN reports that Pillars of Eternity II: Deadfire will be going turn-based from the 24th of January. loading... Pillars of Eternity II: Deadfire players are no strangers to choice. But when you boot up the game from January 24 onwards, your first decision will come even before character creation – real-time or turn-based? Since the inception of the series, Pillars has been firmly rooted in the wonderfully messy but deeply tactical real-time and pause paradigm of the Infinity Engine games.... Read more »
  • Heretic Operative - Design Diaries
    There have been a number of design diaries for Heretic Operative that explain how the game works. Mechanics #1 – Story Decks In every game of Heretic Operative, there is a primary crisis or disaster you are trying to avert.  During game setup, you pick which of these challenges you want to face by selecting the “Story Deck” you will be using.... Read more »
  • General News - Top Turn-Based RPGs of 2019
    The Turnbasedlovers made a list of upcoming turn-based RPGs : Top upcoming tactical turn-based RPGs of 2019 2019 will be a year full of interesting turn-based games, both indie and not so I prepared a list with some of the games I’m following.... Read more »
  • Tales of Vesperia - Review @ TechQuila
    TechQuila checked out the Definitive Edition of Tales of Vesperia: Tales of Vesperia Definitive Edition (PC) Review Lately, Eastern publishers like Bandai Namco and Sega have been investing more and more in the PC platform. Statistics say that Zesteria and Berseria sold exceptionally well on Steam, further encouraging the publishers.... Read more »
  • Telepath Tactics - Engine Progress Report
    A new update for Telepath Tactics details the progress being made on the new engine. More progress on the new engine! Posted by Craig Stern (Creator) Hey all! It's been a little over a year since our last update on the new Telepath Tactics engine, and I'm still plugging away.... Read more »
  • Daggerfall Unity - January Builds
    Daggerfall Unity gets smaller dungeons and other much requested features from the January builds. January Builds – Vampirism, Spell Icons, More Magic Stuff, New Quest Actions, and More! Posted on January 19, 2019 by Interkarma It’s time for a fresh round of Live Builds for January 2019.... Read more »